Immortality Labs

This puzzle game created for school was strongly inspired by the “Portal” series. It features puzzles revolving around dying and using your “body” to solve the room and move forward. This project learned both puzzle design and level/player mechanics.

Programs Used

  • Unreal Engine 5

This is the start of the game a room that only has writing on the wall, a yellow, door and a big red button

Room A1: This Room features a conveyer belt a wall that only objects can cross and two buttons on the other side

Room C1: This room forces you to crouch to grab an orb of death, and then you must create a staircase with your body in both states to win

Room B2: This room requires you to use everything that you learned thus far to get to the end

Room B1: This room is a simple one with 3 lasers and an orb of death

This is the end to the game I think its a nice nod to the portal franchise